If you can’t move, your opponent will walk all over you. Make them work for it! Range, range, range, range, range. This jab will help you keep space in the match. As an MvC2 Dhalsim player, I can appreciate a quick, looooong ranged jab. Ogre’s range is ridiculous, including his jab. Also, you need to make sure to punish everything, and from a crouch, that means you will need to gauge your range because of Ogre’s gimpy leg range. Like in Tekken Tag Tournament, both his normal (called "Ancient) and evolved forms are playable, but interestingly his True form was made playable first.īecause of Ogre’s lack of a quick counter hitting move, lack of legitimate crushes, and lack of quick lows, it can be very hard to stop momentum from characters like Law and Nina. The final boss of Tekken 3 and the first final boss to not be a member of the Mishima Clan, Ogre makes his return to Tekken after shaking off ring rust in Street Fighter x Tekken.
0 Comments
Leave a Reply. |